Release notes – Engage – Version 1.5.0 | Content Editor – Version 220705
Features
Engage
- Support for Power Schedule
- Single-Sign-On capabilities added through integration with Okta
Content Editor
- Multiple languages supported in text field placeholder texts
- CE shows Engage environment (test/dev) when not in production
- Module scripts supported in templates
- Number edit component added to Content editor/templates
- Colour picker component improved
- Localization on list items fixed
- The content editor uses Engage components for authentication, library, and selecting workspace
- The content editor uses common Engage UI library components
- Console logging is suppressed by default in production
- When editing a template media item (except when creating from new), changes are auto-saved to local storage
- Added 20s timeout for loading template in Transcoder
Bug Fixes
Engage
- Not all playlists are shown
- Playlists created with incorrect default properties.
- Improved error handling for Playlist Names exceeding maximum length.
- Improved scheduling for the individual content in sub-workspaces.
- Targeting shared sub publish group and retrieving it in playlist view.
- Updating unregistered players causes an error 500.
- Player subscriptions/ID not mandatory
- GetCampaigns improved for Playerbridge
Content Editor
- Fixed import of template stylesheets
- Localization on list items fixed
Test Summary
We have tested Engage backend version 1.3, frontend version 1.5.0, and Playerbridge version 1.3. We have released 3 user stories and 15 bug fixes. Additionally, 2 tasks have been tested.
1632 tests were run and there is one minor issue remaining in an open bug for this release.
Bug “HAR-1953 [PlayerbridgeAPI]: Add virtual display controller to the virtual player does not work” was not tested by the test team before going to production.